Hi there.
Nice to be back with you again. Sorry it’s been a while.
Today’s game is Mafia, a 1930s organised crime caper from Illusion Softworks.
October 9th, 2024
Written by: Rik
Hi there.
Nice to be back with you again. Sorry it’s been a while.
Today’s game is Mafia, a 1930s organised crime caper from Illusion Softworks.
August 26th, 2024
Written by: Rik
I recently finished Horizon Chase Turbo. Short review: it’s really good!
A number of retro-themed arcade racers have caught my attention in recent years, and it seems (albeit from a position of almost total ignorance of modern gaming trends) as if the increasing focus of mainstream racers on a serious, simulation-focused experience has opened up some space for smaller developers at the more arcadey end of the market.
It’s one thing to say that you’re attempting to recapture the spirit of 80s or 90s racers in a new game, but quite another to actually achieve it successfully. Eagerly presenting a trailer showcasing sprite-based or stripped-back polygon graphics and chiptune soundtrack is arguably the easy bit.
Horizon Chase Turbo not only ticks those two boxes – it looks and sounds great – but has plenty going on under the bonnet too. Its career mode, the World Tour, offers refreshingly gimmick-free gameplay and uncomplicated structures of progression, particularly for single-minded gamers (such as yours truly) who refuse to move onto the next races until perfection has been achieved in those already available.
Start at the back, do laps, finish first and collect all the coins: that’s how you get top billing on each track. As you do so, you’ll unlock more vehicles, which can be upgraded through a top-3 finish (or first, and only first, if you’re an obsessive – see above) in a special race in each territory. Consideration of your vehicles’ attributes – again, kept relatively simple, just like in the old days – then becomes a matter for some consideration prior to each race.
The length of the World Tour and number of races is one of the few concessions to the expectations of the modern gamer, and possibly leads to occasional autopiloting through stages without necessarily mastering them. However, dotted throughout are some truly nefarious tracks that simply will not be beaten without you getting everything – vehicle selection, the location of on-track pickups, not crashing, using nitro at exactly the right time – absolutely spot on.
These are the moments that, in my opinion, make for a great arcade racer. And while there may be a few too many filler races overall, things do build to a crescendo, difficulty-wise, and the finale is appropriately climactic. It’s a game that pretty much achieves everything it sets out to do, which is a rare thing indeed.
For those, like me, with fond memories of the original Lotus Esprit Turbo Challenge (or the Top Gear games that followed on the SNES), this is the perfect modern successor. Having been hooked on achieving World Tour perfection for quite a few months, I’m not sure if I’ll dive into the various other modes available straight away, or at all, but even if I don’t, Horizon Chase Turbo has provided more than its fair share of thrilling moments already.
July 21st, 2024
Written by: Rik
Hi there.
Depending on how generous you want to be, we’re either a week or a month late with this one.
If you’re English, the post-Euros hangover will be over by now, at least.
Personally, I made my headache slightly worse by returning to Actua Soccer and playing its first sequel: Euro 96.
And, don’t forget, if you like your coverage of mainly terrible old football games in some kind of list-based format, you can find this here.
July 5th, 2024
Written by: Rik
Hello!
Right… how to make this update vaguely topical…?
As you know, we’ve just had an election here in the UK.
[Leans into microphone] I tell you what, I’ve not seen such a unanimously negative verdict since Daikatana was released!
Will that do? Does that, er, you know, work? Hello?
May 9th, 2024
Written by: Rik
Hi there.
Today’s game is our first Tomb Raider review.
(Not a review of the first Tomb Raider, though: that would be far too logical).
Here’s a look at Tomb Raider: Legend, from Crystal Dynamics.
May 6th, 2024
Written by: Rik
Hi all.
Just a quick note to say we’re aware of some strange issues with our menu pages on the desktop site.
The reviews themselves appear to be unaffected, but something seems to have gone wrong with the genre categories. And it all seems to be ok on mobile at the moment.
Anyway, we’re looking into it! (Or Stoo is, at least).
Update – The menus should now be working as normal. – Stoo
April 24th, 2024
Written by: Rik
Some good news: Alpha Protocol is back, after a few years in digital purgatory, thanks to GOG.
While I’ve spent a good chunk of the last few years catching up with Bioware RPGs of a certain vintage, Alpha Protocol was probably the game that kicked that whole process off. (It’s somehow very on-brand for me to be inspired to play 00s Bioware games by something that was neither developed by them or even released in the 00s).
Although in some ways, the parameters of your quest are quite narrow by RPG standards – you act alone, and have to be a male spy called Mike who behaves like a knob regardless of your choices – it otherwise packs a surprising number of alternative story permutations into its fairly compact running time.
The dialogue system, which requires each decision to be made quite quickly, and the relative lack of heavy-handed signposting about the right or wrong thing to do in each case, both contribute to a more thrilling ride than your typical ‘choices matter’ type tale.
There are, of course, plenty of bugs and glitches and signs of general clumsiness, too, but it’s an interesting game and one well worth checking out now it’s available again. (My own last playthrough was the beginning of the pandemic, at which point I wrote a less than coherent review. The two facts are possibly linked).
Having seen AP retail for a couple of quid for many years, as part of the general and possibly unrealistic expectation that the price of older games should start to plummet after a while and then remain at rock bottom for an indefinite period, it is a bit of an adjustment to see it come back at 16 quid, although this no doubt reflects the effort involved in exhuming the proper rights and clearances, all of which is part of the generally nightmarish scenario that dictates that digital games of a particular period are suddenly made unavailable in the first place.
(I should also say that, despite having no such problems myself, some have reported issues in getting the game working on modern PCs, which this new version claims to resolve).
And, while Mike Thorton might be back in action, there’s still no sign of a return for Solid Snake (and Raiden) as Metal Gear Solid 2 remains unavailable on GOG, despite vague promises that its withdrawal was only temporary.
Perhaps Konami considers these promises now fulfilled via the remastered MGS collection on Steam, although if they were really committing to that being the ‘definitive’ version of the games, the fact that you can still buy the first game on GOG with no issues seems a bit odd.
Anyway, enough grumbling: let us relish in the mildly positive news that a whole new generation of gamers can enjoy the charmless ramblings of Agent Mike!
April 7th, 2024
Written by: Rik
Hi there.
If reviews have been in short supply recently, even by our standards, then underestimating the size of the task before me when I took on today’s game is probably one of the reasons why.
Still, we got there in the end, and a pretty good time was had along the way. Here’s our review of Dragon Age: Origins.
March 24th, 2024
Written by: Rik
Hi there.
It’s been a little while since we brought you a review of an old game, so here’s an EGA football title from the late 1980s: Microprose Soccer.
I’m duty-bound to also remind you that like all old footy titles we discuss here, this one goes into the FFG Football League, which now has a full 40 teams/games!
(Almost two full divisions, although if we’re following the English league structure, there’s still room at the bottom of the FFG Championship for a handful of other titles. But to go beyond that and have three divisions would be complete madness, wouldn’t it? Or would it? [Yes – Ed.])
February 26th, 2024
Written by: Rik
Hello and welcome again to Discussion: [indie game] (spoilers!), a semi-regular series with a title so ingenious it needs absolutely no further explanation.
Today’s game is Afterparty, an adventure game developed by Night School Studio and released in 2019. Our protagonists are Milo and Lola, two recent college graduates who unexpectedly find themselves detained in Hell, and set about trying to return to the land of the living by challenging Satan to a drinking contest.
Here’s a trailer:
Normally at this point we like to make broadly positive but non-committal noises about the game in question and encourage you to play before reading on. However, as you’ll soon see, we were more than a little disappointed by this one, having already played and enjoyed Night School’s previous effort, Oxenfree.
Afterparty has had some good reviews, however, and the forthcoming discussion will spoil the story for anyone who hasn’t played it, so the usual caveats apply – if you plan on picking it up in the future, you should probably avoid reading further.
Ok? Here’s our ***FINAL SPOILER WARNING*** for this discussion!
Discussion: Afterparty (spoilers!) continued »