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Archives for November, 2015

Pre Half-Life shooters that aren’t System Shock

Our recent look at Outlaws had me pondering the early days of first-person shooters. The genre as we know it basically started with Wolfenstein 3D in 1992, and then went through a period of rapid advances. We progressed from the flat world of Wolf3d, to the two and a half dimension of Doom, to proper […]

Tell me doctor, where are we going this time?

So I just finished Telltale’s Back to the Future game. Despite having bought it in a fit of excitement upon release, I’d only played the first episode until last Christmas, at which point I declared that the very enjoyable second episode would mean that I’d be working my way through the rest at the earliest […]

welcome to my death machine, interloper

Recently I took 10 mins to play a bit of the newly enhanced System Shock. Some observations: Most importantly we have the option of mouselook. Shock was originally lumbered with clunky controls, where the mouse moved a pointer around the screen, and you had to click in certain places or use the keys to turn, […]

Look at that! Look at that!

Lewis Hamilton features in a regular column for BBC Sport Online. I’m not desperately interested in him, or F1 in general, but I have kind of a long commute and there comes a point at which I end up reading every article on the BBC website. Anyway, in a recent piece, hidden amongst the tales […]

Strate-go

I promised I’d look at a strategy game this year, if only to contrive some level of variety in my output, and not just an endless cycle of old football games and vaguely obscure hover racers. So far, it’s not going that well. The game I had in mind was Republic: The Revolution, a political […]

Move move move (The Red Tribe)

Hi everyone. Sometimes I just get the urge to play a really old football game. Most of them are quite bad, really, but there you go. Today’s review is of Manchester United Europe.