So I finished Assassin’s Creed, finishing in couple of rather brutal ten-on-one fights, a disappointingly linear final sequence and a surprisingly easy Final Boss. Still a solidly enjoyable game overall. I’ve now moved onto Assassin’s Creed 2, and so far it looks like an all-round improvement. Which is pretty much what a sequel should be […]
Posts by Stoo
a more serious matter
So this Gamergate business appears to be still rumbling along. Ostensibly it’s about ethics in gaming journalism, and I’m sure that’s what some followers believed. Yet the movement is heavily tainted with reactionary anti-feminist attitudes, sometimes to the extent of threats and harassment. It’s getting pretty ugly out there, and a couple of GG’s prominent […]
The three incarnations of TIE fighter
Edit: good news! as of 28/4/2015 the 1995 version is now included on GoG. So yesterday I was very enthusiastic about GOG releasing TIE Fighter. Now unfortunately, having investigated further, I have a bit of bad news. Your purchase gets you original 1994 DOS release, and also the 1998 version. What’s missing, though, is the […]
Launch all TIE Fighter squadrons: Lucasarts games (finally) available at GOG.
New Publisher at GOG: Lucasarts\Disney This is fantastic news, something we’ve been waiting for since gog.com first started up! First up, we’ve got the space-sim X-Wing, an important event in PC gaming history. There had been star wars games before these, but a fully fledged simulation was something new and amazing. You were right there […]
3D Realms are back. And they’ll always have Duke3D, at least.
It’s been many years since we thought of 3D Realms as a company that actually made games. Their glory days were back in the late 80s to mid 90s, first releasing a bunch of platformers and scrolling shooters under their initial name Apogee. Then they created a few of the early First Person shooters, including […]
Altaïr isn’t as cool as Corvo, but he’ll do for now.
Lately I thought I should give Assassin’s Creed a try, since it looks like an interesting variant of sneaky-stabby gameplay, and I like to at least have a vague idea of what’s going on in the world of modern triple-A gaming. Here are just a few thoughts, which I try to keep brief as I […]
look at you, hacker
System Shock was, for me, the greatest of the early first-person shooters. Known as the “Thinking Man’s Doom” it was slower paced than most of its peers, with more emphasis on atmosphere, story and exploration. Some of my fondest 90s gaming memories are of prowling around Citadel Station’s executive deck and hangar bays, ion rifle […]
More indie games
You know, I’m not above making the odd wisecrack about the indie gaming scene. I might say it’s populated by hipsters churning out titles with faux-retro graphics, stacks of physics platformers and pretentious arty adventures where gameplay basically amounts to “click to continue”. This, however, is unkind of me! I should feel bad about being […]
Captains log stardate 39395: The away team sucks. They’re all fired.
Hello everyone. We’re quite fond of our discussion pieces; they prompt us to try games we might not have otherwise noticed, they let us bounce ideas off each other and they also remind us is an amusing manner that we’re frequently actually pretty bad at videogames. Even though we spend a lot of time playing […]
favourite game intros
A well crafted introduction captures your attention, and entices you to dive in and enjoy more of the experience on offer. Maybe it starts an alluring story with characters you want to see more of. It might give you an idea of action you can take control of, or inspire you to go on quest, […]