I’ve written before about some of the monsters in Wizardry: Crusaders of the Dark Savant. Today I’m providing a handy guide to the planet of Guardia, on which Crusaders takes place. This is the fantasy world in which I spent far too much of my time in my mid-teens. I’m not going to give screenshots […]
Posts by Stoo
Nes Mini, and other ways I could finally complete Zelda 2
Our main focus on this humble site will always be old PC Games, but we do have an interest in other forms of retro-gaming. I’m in the sort of odd position of being a fan of the NES and SNES, despite never owning either as a child (it was a PC-only household). Instead I just […]
I hate You, Inviso-Mutants
Given all this talk about the system shock remake, it’s time to include it in our recurring series where I look at some memorable RPG enemies and monsters. You may question whether Shock should actually be classified as an RPG. After all, it lacks the sort of character progression and customisation mechanics we normally associate […]
A very brief return to Citadel Station
Night-dive have recently released a pre-alpha demo for their remake of System Shock, available on GOG and steam. It’s very brief, just a few rooms and corridors, probably less than 20% of the first deck. So there’s not a lot to comment on so far. What we see keeps to the blocky level geometry of […]
Hello, my friend. Stay awhile and listen…
Hello everyone. You’ve probably noticed Rik has recently redone a few of the first reviews he wrote for this site, 15 years ago. There’s Toonstruck, a lesser known point and click adventure, and Speedball 2 for some violent future sport with that distinctive early 90s bitmap brothers art. Well, I’ve gone and redone one myself […]
Returning to the past in World of Warcraft
Via RPS: Blizzard On Vanilla WoW Servers I’ve occasionally considered talking about World of Warcraft here; it was released in the tail end of 2004 which does makes it older than some of the other games we’ve reviewed. It felt a bit wrong to speak of it as an actual old game, though, given how […]
10 years of Oblivion
It’s strange how our feelings about the passing of time can be inconsistent. See, I’ve pretty much come to terms with Doom being released over twenty years ago. While I still greatly enjoy playing the game, it’s clearly the product of a bygone age, as much a part of the mid 90s as britpop and […]
Tales of a former flight sim fan
A lot of my gaming time in the early 90s was spent on flight sims. It was an offshoot of my childhood interest in aviation. Fighter planes are awesome – they’re fast, they’re loud, they do crazy manoeuvres, they fire machineguns and rockets and make stuff explode. Of course I wanted a chance to sit […]
Shock Remake – still looking at you, Hacker
Looking Glass Studios cyberpunk first person shooter System Shock, released in 1994, spent many long years as abandonware. Then last year, Night Dive Studios came along, sorted out the legal rights, and released an enhanced version via digital distribution. It was recompiled to run natively in Windows, and featured slightly sharper graphics and greatly improved […]
speak quickly, Outlander
A couple of years back I talked about the Morrowind Overhaul, a huge bundle package of graphics upgrades for the third Elder Scrolls title. That’s one way to modernise an RPG that’s now over a decade old. Another approach is to recreate all of its content as a total conversion for one of its own […]


Posts