Good evening.
In a rare case of us actually covering successive games in a series in the right order and in a relatively timely fashion, here’s a review of Striker ’95.
March 3rd, 2016
Written by: Rik
Good evening.
In a rare case of us actually covering successive games in a series in the right order and in a relatively timely fashion, here’s a review of Striker ’95.
February 27th, 2016
Written by: Rik
Our weekly series continues, as I take a look back at some of the games I played during the site’s first few years. If you’ve missed any of the previous pieces, go here for the first, or find them all here.
Hopefully if you’ve read this far you’ve enjoyed these articles. Part four is about the time I played Deus Ex. Unlike all of the previous titles covered in this series, it’s not a game that I reviewed for FFG, and I won’t be revisiting much of my experience in this piece (for reasons that will become apparent). So if you’re expecting nostalgic ramblings about Walton Simons et al, you won’t find them here (although we sort have already done that).
Also I should warn you that there’s quite a lot of personal stuff in here, a lot more than there is about Deus Ex. Really this bit should be called “When I got into a bit of a serious pickle and didn’t know how to get out of it or what to do at all” but that’s not really very catchy. I know that this kind of thing isn’t everyone’s cup of tea, and if it doesn’t sound like yours, feel free to give it a miss.
I promise, though, that there is a point to sharing this story with you, and it’s one that’s relevant to the site history. Hopefully all will become apparent by the time part five is done.
February 20th, 2016
Written by: Rik
As part of the site’s 15-year anniversary, I’m doing a few articles looking back at games I covered for FFG in the early days. They’re not the usual reviews or discussion pieces but hopefully you might find them interesting. The first piece, with a bit more explanation, can be found here, and all of the articles in the series can be found by clicking here.
This week, we’re looking at Blade Runner, and I should warn you that there are some mild spoilers for the early stages of the game (as well as for my never-to-be-published autobiography) ahead.
February 13th, 2016
Written by: Rik
This is the second piece of a series of articles I’m doing about some of the games I covered for FFG in our earliest days. It’s a way of looking back at those games, at the site, and at my own gaming history, as part of the site’s 15-year anniversary. The first piece, and a bit more preamble, is here.
Today we’re looking at a variety of titles, under the vague (and slightly misleading) heading of ‘multiplayer games’.
February 7th, 2016
Written by: Rik
Somehow we’ve been going 15 years, and without wanting veer too much into the area of excessive self-congratulation, we figured it’d be nice to mark the occasion somehow.
As regular readers will know, we’re not the most frequently updated of sites, and so any time spent looking back at, and/or rehashing, old content is time we could be spending on something new. We’d like any anniversary content to add to what’s on the site already.
To that end, I thought it might be worth trying something a little bit different, with a series of articles that do look back at some of the games covered in the early days, but without following the traditional review format.
When we first started, our mantra was to not look back at old games with dewy-eyed nostalgia, but these pieces will pretty much be doing exactly that. To varying extents, they’ll also tend to be less about the games and a bit more about the person writing about them (i.e. me).
Viewing games through personal and life experiences is not necessarily everyone’s preferred approach, but it is a valid one and can be interesting, I think. If you like series like Gaming Made Me on Rock Paper Shotgun and Digitiser 2000’s Games of My Years, you’ll have an idea of the kind of thing we’re aiming for.
It’s possible this series – which I’ve chosen to call “When I played…” – might not be to everyone’s tastes, but let’s see how it goes. If it doesn’t sound like your cup of tea, we’ll have plenty of new reviews of old games to come, too.
Anyway, here’s part 1 of 5, about Wing Commander III: Heart of the Tiger.
January 30th, 2016
Written by: Rik
Hello there!
Another review for you today, and what better way to complete a hat-trick of January reviews (groan) than with a football game?
Some time ago I had a look at a mid-00s version of Football Manager. But what ever became of Championship Manager? Here’s a look at the 2006 edition.
As Stoo mentioned last time, it’s out 15 year anniversary, and we do have some special things planned (as well as some of the usual old rubbish). More on that soon.
January 23rd, 2016
Written by: Stoo
Hello everyone, today we have a rare review from myself. A little while back I wrote about lesser-known first-person shooters of the 90s; so here’s an obscure title from the following decade: Warhammer 40000: Fire Warrior.
Also if you’ve not read it already: last week Rik and I discussed the 2006 adventure game Dreamfall: The Longest Journey.
I’ve got a busy year ahead so not sure what my review output will look like. However, it is our 15th anniversary this year and I intend to have at least a couple of items to contribute to mark the occasion (a cause for much celebration in the world of gaming websites, I’m sure).
January 21st, 2016
Written by: Stoo
Hello all. Several years ago I wrote about the adventure game The Longest Journey. Today, in the latest of our series of discussion reviews, we look at the sequel, Dreamfall. The mid 2000s were a quiet period in the history of adventures, and many thought the traditional point and click-based approach was dead, so this is an interesting example of how some developers tried to vary the format.